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solve(a, b)

Computes the "exact" solution, x, of the well-determined, i.e., full rank, linear matrix equation :None:None:`ax = b`.

Notes

versionadded

Broadcasting rules apply, see the numpy.linalg documentation for details.

The solutions are computed using LAPACK routine _gesv .

a must be square and of full-rank, i.e., all rows (or, equivalently, columns) must be linearly independent; if either is not true, use lstsq for the least-squares best "solution" of the system/equation.

Parameters

a : (..., M, M) array_like

Coefficient matrix.

b : {(..., M,), (..., M, K)}, array_like

Ordinate or "dependent variable" values.

Raises

LinAlgError

If a is singular or not square.

Returns

x : {(..., M,), (..., M, K)} ndarray

Solution to the system a x = b. Returned shape is identical to b.

Solve a linear matrix equation, or system of linear scalar equations.

See Also

scipy.linalg.solve

Similar function in SciPy.

Examples

Solve the system of equations x0 + 2 * x1 = 1 and 3 * x0 + 5 * x1 = 2 :

>>> a = np.array([[1, 2], [3, 5]])
... b = np.array([1, 2])
... x = np.linalg.solve(a, b)
... x array([-1., 1.])

Check that the solution is correct:

>>> np.allclose(np.dot(a, x), b)
True
See :

Local connectivity graph

Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.

Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)

SVG is more flexible but power hungry; and does not scale well to 50 + nodes.

All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them


GitHub : /numpy/linalg/linalg.py#313
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