Each triangle is represented by a plane so that an interpolated value at point (x, y) lies on the plane of the triangle containing (x, y). Interpolated values are therefore continuous across the triangulation, but their first derivatives are discontinuous at edges between triangles.
The triangulation to interpolate over.
Array of values, defined at grid points, to interpolate between.
If this is not specified, the Triangulation's default TriFinder will be used by calling .Triangulation.get_trifinder
.
Linear interpolator on a triangular grid.
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them