add_label_near(self, x, y, inline=True, inline_spacing=5, transform=None)
The approximate location of the label.
If True remove the segment of the contour beneath the label.
Space in pixels to leave on each side of label when placing inline. This spacing will be exact for labels at locations where the contour is straight, less so for labels on curved contours.
A transform applied to (x, y)
before labeling. The default causes (x, y)
to be interpreted as data coordinates. :None:None:`False`
is a synonym for .IdentityTransform
; i.e. (x, y)
should be interpreted as display coordinates.
Add a label near the point (x, y)
.
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Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
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