A new frame is drawn every interval milliseconds.
You must store the created Animation in a variable that lives as long as the animation should run. Otherwise, the Animation object will be garbage-collected and the animation stops.
The figure object used to get needed events, such as draw or resize.
Delay between frames in milliseconds.
The delay in milliseconds between consecutive animation runs, if repeat is True.
Whether the animation repeats when the sequence of frames is completed.
Whether blitting is used to optimize drawing.
Animation
subclass for time-based animation.
The following pages refer to to this document either explicitly or contain code examples using this.
matplotlib.animation.Animation
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them