Wu's method draws anti-aliased circle. This implementation doesn't use lookup table optimization.
Centre coordinate of circle.
Radius of circle.
Image shape which is used to determine the maximum extent of output pixel coordinates. This is useful for circles that exceed the image size. If None, the full extent of the circle is used.
Indices of pixels (:None:None:`rr`
, :None:None:`cc`
) and intensity values (:None:None:`val`
). img[rr, cc] = val
.
Generate anti-aliased circle perimeter coordinates.
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them