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check_random_state(seed)

Parameters

seed : {None, int, `numpy.random.Generator`,

numpy.random.RandomState }, optional

If seed is None (or :None:None:`np.random`), the numpy.random.RandomState singleton is used. If seed is an int, a new RandomState instance is used, seeded with seed . If seed is already a Generator or RandomState instance then that instance is used.

Returns

seed : {`numpy.random.Generator`, `numpy.random.RandomState`}

Random number generator.

Turn seed into a :None:None:`np.random.RandomState` instance.

Examples

See :

Back References

The following pages refer to to this document either explicitly or contain code examples using this.

scipy.sparse.linalg._eigen._svds.svds

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Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)

SVG is more flexible but power hungry; and does not scale well to 50 + nodes.

All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them


GitHub : /scipy/_lib/_util.py#209
type: <class 'function'>
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