_validate_inputs(image, markers, mask, connectivity)
The input image.
The marker image.
A boolean mask, True where we want to compute the watershed.
The connectivity of the neighborhood of a pixel.
If the shapes of the given arrays don't match.
The validated and formatted arrays. Image will have dtype float64, markers int32, and mask int8. If None
was given for the mask, it is a volume of all 1s.
Ensure that all inputs to watershed have matching shapes and types.
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them