set_codes(self, codes, level=None, inplace=None, verify_integrity: 'bool' = True)
New codes to apply.
Level(s) to set (None for all levels).
If True, mutates in place.
If True, checks that levels and codes are compatible.
The same type as the caller or None if inplace=True
.
Set new codes on MultiIndex. Defaults to returning new index.
>>> idx = pd.MultiIndex.from_tuples(This example is valid syntax, but we were not able to check execution
... [(1, "one"), (1, "two"), (2, "one"), (2, "two")], names=["foo", "bar"]
... )
... idx MultiIndex([(1, 'one'), (1, 'two'), (2, 'one'), (2, 'two')], names=['foo', 'bar'])
>>> idx.set_codes([[1, 0, 1, 0], [0, 0, 1, 1]]) MultiIndex([(2, 'one'), (1, 'one'), (2, 'two'), (1, 'two')], names=['foo', 'bar'])This example is valid syntax, but we were not able to check execution
>>> idx.set_codes([1, 0, 1, 0], level=0) MultiIndex([(2, 'one'), (1, 'two'), (2, 'one'), (1, 'two')], names=['foo', 'bar'])This example is valid syntax, but we were not able to check execution
>>> idx.set_codes([0, 0, 1, 1], level='bar') MultiIndex([(1, 'one'), (1, 'one'), (2, 'two'), (2, 'two')], names=['foo', 'bar'])This example is valid syntax, but we were not able to check execution
>>> idx.set_codes([[1, 0, 1, 0], [0, 0, 1, 1]], level=[0, 1]) MultiIndex([(2, 'one'), (1, 'one'), (2, 'two'), (1, 'two')], names=['foo', 'bar'])See :
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them