Set operations act on the nodes without considering data. Iteration is over nodes. Node data can be looked up like a dict. Use NodeDataView to iterate over node data or to specify a data attribute for lookup. NodeDataView is created by calling the NodeView.
A NodeView class to act as G.nodes for a NetworkX Graph
>>> G = nx.path_graph(3)
... NV = G.nodes()
... 2 in NV True
>>> for n in NV:
... print(n) 0 1 2
>>> assert NV & {1, 2, 3} == {1, 2}
>>> G.add_node(2, color="blue")
... NV[2] {'color': 'blue'}
>>> G.add_node(8, color="red")
... NDV = G.nodes(data=True)
... (2, NV[2]) in NDV True
>>> for n, dd in NDV:
... print((n, dd.get("color", "aqua"))) (0, 'aqua') (1, 'aqua') (2, 'blue') (8, 'red')
>>> NDV[2] == NV[2] True
>>> NVdata = G.nodes(data="color", default="aqua")
... (2, NVdata[2]) in NVdata True
>>> for n, dd in NVdata:
... print((n, dd)) (0, 'aqua') (1, 'aqua') (2, 'blue') (8, 'red')
>>> NVdata[2] == NV[2] # NVdata gets 'color', NV gets datadict FalseSee :
The following pages refer to to this document either explicitly or contain code examples using this.
networkx.classes.graph.Graph.remove_nodes_from
networkx.classes.reportviews.NodeView
networkx.classes.digraph.DiGraph.clear_edges
networkx.classes.digraph.DiGraph.remove_nodes_from
networkx.algorithms.operators.binary.union
networkx.classes.digraph.DiGraph.clear
networkx.classes.reportviews.NodeView.data
networkx.algorithms.operators.binary.compose
networkx.algorithms.bipartite.edgelist.parse_edgelist
networkx.algorithms.link_prediction.cn_soundarajan_hopcroft
networkx.classes.graph.Graph.clear_edges
networkx.classes.graph.Graph.clear
networkx.generators.classic.complete_graph
networkx.algorithms.node_classification.lgc.local_and_global_consistency
networkx.algorithms.node_classification.hmn.harmonic_function
networkx.algorithms.bipartite.basic.color
networkx.algorithms.operators.binary.intersection
networkx.algorithms.operators.binary.disjoint_union
networkx.algorithms.operators.binary.full_join
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them