literal_stringizer(value)
literal_stringizer
is largely the same as :None:None:`repr`
in terms of functionality but attempts prefix :None:None:`unicode`
and :None:None:`bytes`
literals with u
and :None:None:`b`
to provide better interoperability of data generated by Python 2 and Python 3.
The original value can be recovered using the networkx.readwrite.gml.literal_destringizer
function.
The :None:None:`value`
to be converted to GML representation.
If :None:None:`value`
cannot be converted to GML.
A double-quoted Python literal representing value. Unprintable characters are replaced by XML character references.
Convert a :None:None:`value`
to a Python literal in GML representation.
The following pages refer to to this document either explicitly or contain code examples using this.
networkx.readwrite.gml.write_gml
networkx.readwrite.gml.literal_stringizer
networkx.readwrite.gml.generate_gml
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them