add_edge(self, u_for_edge, v_for_edge, key=None, **attr)
The nodes u and v will be automatically added if they are not already in the graph.
Edge attributes can be specified with keywords or by directly accessing the edge's attribute dictionary. See examples below.
To replace/update edge data, use the optional key argument to identify a unique edge. Otherwise a new edge will be created.
NetworkX algorithms designed for weighted graphs cannot use multigraphs directly because it is not clear how to handle multiedge weights. Convert to Graph using edge attribute 'weight' to enable weighted graph algorithms.
Default keys are generated using the method :None:None:`new_edge_key()`
. This method can be overridden by subclassing the base class and providing a custom :None:None:`new_edge_key()`
method.
Nodes can be, for example, strings or numbers. Nodes must be hashable (and not None) Python objects.
Used to distinguish multiedges between a pair of nodes.
Edge data (or labels or objects) can be assigned using keyword arguments.
Add an edge between u and v.
add_edges_from
add a collection of edges
The following all add the edge e=(1, 2) to graph G:
>>> G = nx.MultiDiGraph()
... e = (1, 2)
... key = G.add_edge(1, 2) # explicit two-node form
... G.add_edge(*e) # single edge as tuple of two nodes 1
>>> G.add_edges_from([(1, 2)]) # add edges from iterable container [2]
Associate data to edges using keywords:
>>> key = G.add_edge(1, 2, weight=3)
... key = G.add_edge(1, 2, key=0, weight=4) # update data for key=0
... key = G.add_edge(1, 3, weight=7, capacity=15, length=342.7)
For non-string attribute keys, use subscript notation.
>>> ekey = G.add_edge(1, 2)See :
... G[1][2][0].update({0: 5})
... G.edges[1, 2, 0].update({0: 5})
The following pages refer to to this document either explicitly or contain code examples using this.
networkx.classes.multidigraph.MultiDiGraph.remove_edge
networkx.classes.multidigraph.MultiDiGraph
networkx.convert_matrix.to_numpy_matrix
networkx.classes.multidigraph.MultiDiGraph.to_undirected
networkx.classes.multidigraph.MultiDiGraph.add_edge
networkx.convert_matrix.to_scipy_sparse_matrix
networkx.convert_matrix.to_pandas_adjacency
networkx.algorithms.isomorphism.isomorph.is_isomorphic
networkx.convert_matrix.to_numpy_array
networkx.convert_matrix.to_scipy_sparse_array
networkx.classes.multigraph.MultiGraph.to_directed
Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.
Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)
SVG is more flexible but power hungry; and does not scale well to 50 + nodes.
All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them