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connect_components(self, v, w)

This method should only be called if v and w are in different components, or it might break the embedding. This especially means that if :None:None:`connect_components(v, w)` is called it is not allowed to call :None:None:`connect_components(w, v)` afterwards. The neighbor orientations in both directions are all set correctly after the first call.

Parameters

v : node
w : node

Adds half-edges for (v, w) and (w, v) at some position.

See Also

add_half_edge_ccw
add_half_edge_cw
add_half_edge_first

Examples

See :

Back References

The following pages refer to to this document either explicitly or contain code examples using this.

networkx.algorithms.planarity.PlanarEmbedding.add_half_edge_ccw networkx.algorithms.planarity.PlanarEmbedding.add_half_edge_cw networkx.algorithms.planarity.PlanarEmbedding.add_half_edge_first

Local connectivity graph

Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.

Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)

SVG is more flexible but power hungry; and does not scale well to 50 + nodes.

All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them


GitHub : /networkx/algorithms/planarity.py#1064
type: <class 'function'>
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