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articulation_points(G)

An articulation point or cut vertex is any node whose removal (along with all its incident edges) increases the number of connected components of a graph. An undirected connected graph without articulation points is biconnected. Articulation points belong to more than one biconnected component of a graph.

Notice that by convention a dyad is considered a biconnected component.

Notes

The algorithm to find articulation points and biconnected components is implemented using a non-recursive depth-first-search (DFS) that keeps track of the highest level that back edges reach in the DFS tree. A node :None:None:`n` is an articulation point if, and only if, there exists a subtree rooted at :None:None:`n` such that there is no back edge from any successor of :None:None:`n` that links to a predecessor of :None:None:`n` in the DFS tree. By keeping track of all the edges traversed by the DFS we can obtain the biconnected components because all edges of a bicomponent will be traversed consecutively between articulation points.

Parameters

G : NetworkX Graph

An undirected graph.

Raises

NetworkXNotImplemented

If the input graph is not undirected.

Yield the articulation points, or cut vertices, of a graph.

Yields

node

An articulation point in the graph.

See Also

biconnected_component_edges
biconnected_components
is_biconnected

Examples

>>> G = nx.barbell_graph(4, 2)
... print(nx.is_biconnected(G)) False
>>> len(list(nx.articulation_points(G)))
4
>>> G.add_edge(2, 8)
... print(nx.is_biconnected(G)) True
>>> len(list(nx.articulation_points(G)))
0
See :

Back References

The following pages refer to to this document either explicitly or contain code examples using this.

networkx.algorithms.components.biconnected.is_biconnected networkx.algorithms.components.biconnected.articulation_points networkx.algorithms.components.biconnected.biconnected_component_edges networkx.algorithms.components.biconnected.biconnected_components

Local connectivity graph

Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.

Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)

SVG is more flexible but power hungry; and does not scale well to 50 + nodes.

All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them


GitHub : /networkx/algorithms/components/biconnected.py#252
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